Wednesday, May 21, 2014

characters for design assignment2: Zbrush anthropomorphic couch creation process

So I've started to build up my couch by using basic shapes.
two rectangles and another big square for a body.

 and then i made a teeth sharper, shaped the arm and put two holes for eyes
i stretched my shape at the back to make it look like if it was dripping or melting.
 Then i added a puddle or something that is coming out from the couch.
Added little more dripping details on the back 
 Then i made a nose for a couch+ i smoothed the arm. I've tried to shape a feature more so it looks more like a face.
Added more little detail drips on the back.
 Then i colored it and contrasted using variable colors.

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